New products, new opportunities!

Posted by Anna Gudde on September 27, 2019

We love this time of year! The routines of a new school year are rolling right along, and enthusiasm is still on high. We also love releasing the latest editions of two of our annual catalogs. We’re stoked about the coding and robotics solutions and STEAM products in the 2019-20 Elementary STEM catalog! Let’s dive into some of the highlights.

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Topics: IN THE CLASSROOM, Elementary School, IDEAS & INSPIRATION, ROBOTICS, Makerspaces, STEM, Careers, Coding, Authentic Learning, Social and emotional learning, Career Expeditions, Future Ready, 21st Century Skills, Hands-on Learning, STEAM, Art, Women in STEM, 3-D Printing

Teacher tips for a new school year

Posted by Molly Underwood on August 15, 2019

The first day of school is right around the corner. Can you believe it?! For both students and teachers, the first day can be a mix of emotions – but take a deep breath because we’ve got you covered.

It’s never too early to start preparing for the new year. So, before your classroom is full of kids and excitement, try using some of these tips and tricks to start your school year off on the right foot. Remember, the first couple of days can set the stage for the rest of the year, and we want this to be your best year yet!

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Topics: IN THE CLASSROOM, Middle School, Elementary School, High School, Teacher Resources, Culture, Teacher Development, Social and emotional learning, Professional Development

Left or right? The science behind handedness

Posted by Preston Frazier on August 13, 2019

Have you ever had to sit at one end of the table to prevent bumping elbows with others at a restaurant? Do you constantly get ink smudges on the bottom of your hand as you write from left to right? Or do you have a tough time cutting with a pair of scissors?

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Topics: BEYOND THE CLASSROOM, Culture, Science, Resources, Social and emotional learning

Video games in the classroom? – Leveling up on workforce skills

Posted by Connor Craig on July 08, 2019

Sometimes video games get a bum rap. I’m guessing you’ve heard about some of the negative effects that video games can have on developing brains, but what about the positives? In my career as a web developer, I use skills I’ve gained from playing video games every day!

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Topics: IDEAS & INSPIRATION, Culture, Technology, STEM, Social and emotional learning, Future Ready, 21st Century Skills, Workforce Development

Student engagement: Developing agency, showing relevancy, and getting hands on

Posted by Jessica Born on May 29, 2019

At the end of the school day, before a holiday, as the school year wraps, during a subject they don’t enjoy, or sometimes for no specific reason at all, students can find it challenging to stay engaged. But it’s not just your classroom – you’re not alone, Teach. There are endless statistics about student engagement and disengagement. Gallup’s survey efforts of Grades 5-12 showed that almost half of students who responded to the survey are engaged with school (47%), approximately one-fourth aren’t engaged (29%), and the remainder are actively disengaged (24%). Numerous reports also state engagement only decreases as students progress through school.

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Topics: IN THE CLASSROOM, Culture, STEM, Social and emotional learning, Future Ready, Hands-on Learning