Blog Posts

Explore IoT through Arduino

Posted by Alan Kirby on December 09, 2020

The Internet of Things (IoT) is a giant network of connected devices that collects and shares data from all over the world, and it’s changing the way we live, work, and study. There are nearly limitless options and opportunities for IoT-connected devices and industries incorporating IoT. 

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Topics: IN THE CLASSROOM, IDEAS & INSPIRATION, Teacher Resources, Science, Technology, Trends, Engineering, Coding, Hands-on Learning, innovate

Holiday Gift Guide 2020 – STEM gifts that keep giving

Posted by Admin on December 01, 2020

Are you struggling to figure out what to buy the kid who already has everything? Don’t know what to get a teacher friend? Want to give something that will finally make it out of the package?

Lucky you! We’ve curated a one-stop shop for all things hands on that everyone, everywhere will love!

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Topics: IN THE CLASSROOM, Elementary School, High School, BEYOND THE CLASSROOM, IDEAS & INSPIRATION, Homeschool, Teacher Resources, Giveaways, Makerspaces, Technology, STEM, Trends, Resources, Coding, Activities, Future Ready, TETRIX Robotics, 21st Century Skills, Hands-on Learning, STEAM

Smarter robots: Get a sense of these new expansion opportunities

Posted by Aaron Locke on September 24, 2020

Everything is getting smarter these days – from smart devices to smart cars, from smart appliances to smart homes. Now, with the addition of these new sensors, your TETRIX® robots can become smarter as well. Sensors gather input about a robot’s environment and turn that input into data the robot can use.

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Topics: Competitions, ROBOTICS, FIRST Tech Challenge, Technology, Engineering, Coding, Activities, TETRIX Robotics, Hands-on Learning

Changing the game: FIRST® Tech Challenge season ready

Posted by Preston Frazier on September 22, 2020

FIRST® recently announced the new game for the 2020-2021 FIRST Tech Challenge season, ULTIMATE GOALSM presented by Qualcomm, and it’s definitely a game changer in the robotics world!

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Topics: Middle School, Competitions, ROBOTICS, Culture, FIRST Tech Challenge, Resources, Coding, TETRIX Robotics

Video gaming brings STEM skills to life

Posted by Admin on September 10, 2020

Video games have become quite the pastime. They’re a good way to bring family and friends together for work or competition or just a way to unwind with a good story after a long day. With social distancing, most gaming platforms have seen a huge increase in both demand and the amount of users, but that doesn’t mean you can’t keep your mind fresh!

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Topics: IN THE CLASSROOM, BEYOND THE CLASSROOM, Culture, Science, Technology, STEM, Resources, Coding, Authentic Learning, Activities, Future Ready, 21st Century Skills, Hands-on Learning, STEAM, Workforce Development, Virtual Reality